Friday, November 18, 2005

NFS: Most Wanted

Looking good... (very good actually). The introduction in the game surprised me.

It's cool that they struggled that much to avoid the simple and obvious "Hello! You have to race to the top!" line.

Nice little features: Nitro will recharge (slow but it does), slow-mo action (you press a key and enter for a brief period of time in slow-mo, enough to cross that difficult section of the game perfectly), big free-roaming world, pretty good cut-scenes with real actors, lots-and-lots of blur and bloom/glow (so much that your eyes will start watering up), 32 excellent cars - presented right from the beginning, but not accessible, and ... THE COPS!

Update:

The game it's ok, but kind of repetitive after a while. Over NFS:U2 it has less items (good thing), it has preview even for locked items (also good), has shops, but only 3 kinds: upgrades, car-shop and home (also a good thing), the sections with newly unlocked items have an exclamation sign-icon attached to them (good), you have to change your car's appearance to loose heat, or use another car (pretty bad), once bought, a car will loose half it's price (bad), a car with lots of upgrades has an equal price with a plain one (bad), you'll always have a shortage of money (bad), if the police impounds your car 3 times, your car is lost, and if you don't have any more cars, Game Over (so-and-so).
It doesn't raise frustration but it's not so engaging. It's pretty much the best arcade car game of the moment and that's why I'll give it a 9.

Gamespot Need 4 Speed: Most Wanted review.

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